125 lines
3.6 KiB
Go
125 lines
3.6 KiB
Go
/*
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STACKIT VPN API
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The STACKIT VPN API provides endpoints to provision and manage VPN instances in your STACKIT project.
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API version: 1alpha1
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package vpnalpha
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import (
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"encoding/json"
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)
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// checks if the ConnectionList type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &ConnectionList{}
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/*
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types and functions for connections
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*/
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// isArray
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type ConnectionListGetConnectionsAttributeType = *[]Connection
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type ConnectionListGetConnectionsArgType = []Connection
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type ConnectionListGetConnectionsRetType = []Connection
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func getConnectionListGetConnectionsAttributeTypeOk(arg ConnectionListGetConnectionsAttributeType) (ret ConnectionListGetConnectionsRetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setConnectionListGetConnectionsAttributeType(arg *ConnectionListGetConnectionsAttributeType, val ConnectionListGetConnectionsRetType) {
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*arg = &val
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}
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// ConnectionList struct for ConnectionList
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type ConnectionList struct {
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// REQUIRED
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Connections ConnectionListGetConnectionsAttributeType `json:"connections" required:"true"`
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}
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type _ConnectionList ConnectionList
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// NewConnectionList instantiates a new ConnectionList object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewConnectionList(connections ConnectionListGetConnectionsArgType) *ConnectionList {
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this := ConnectionList{}
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setConnectionListGetConnectionsAttributeType(&this.Connections, connections)
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return &this
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}
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// NewConnectionListWithDefaults instantiates a new ConnectionList object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewConnectionListWithDefaults() *ConnectionList {
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this := ConnectionList{}
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return &this
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}
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// GetConnections returns the Connections field value
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func (o *ConnectionList) GetConnections() (ret ConnectionListGetConnectionsRetType) {
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ret, _ = o.GetConnectionsOk()
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return ret
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}
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// GetConnectionsOk returns a tuple with the Connections field value
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// and a boolean to check if the value has been set.
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func (o *ConnectionList) GetConnectionsOk() (ret ConnectionListGetConnectionsRetType, ok bool) {
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return getConnectionListGetConnectionsAttributeTypeOk(o.Connections)
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}
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// SetConnections sets field value
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func (o *ConnectionList) SetConnections(v ConnectionListGetConnectionsRetType) {
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setConnectionListGetConnectionsAttributeType(&o.Connections, v)
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}
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func (o ConnectionList) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if val, ok := getConnectionListGetConnectionsAttributeTypeOk(o.Connections); ok {
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toSerialize["Connections"] = val
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}
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return toSerialize, nil
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}
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type NullableConnectionList struct {
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value *ConnectionList
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isSet bool
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}
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func (v NullableConnectionList) Get() *ConnectionList {
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return v.value
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}
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func (v *NullableConnectionList) Set(val *ConnectionList) {
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v.value = val
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v.isSet = true
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}
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func (v NullableConnectionList) IsSet() bool {
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return v.isSet
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}
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func (v *NullableConnectionList) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableConnectionList(val *ConnectionList) *NullableConnectionList {
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return &NullableConnectionList{value: val, isSet: true}
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}
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func (v NullableConnectionList) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableConnectionList) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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