/* STACKIT VPN API The STACKIT VPN API provides endpoints to provision and manage VPN instances in your STACKIT project. API version: 1alpha1 */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package vpnalpha import ( "encoding/json" ) // checks if the ConnectionList type satisfies the MappedNullable interface at compile time var _ MappedNullable = &ConnectionList{} /* types and functions for connections */ // isArray type ConnectionListGetConnectionsAttributeType = *[]Connection type ConnectionListGetConnectionsArgType = []Connection type ConnectionListGetConnectionsRetType = []Connection func getConnectionListGetConnectionsAttributeTypeOk(arg ConnectionListGetConnectionsAttributeType) (ret ConnectionListGetConnectionsRetType, ok bool) { if arg == nil { return ret, false } return *arg, true } func setConnectionListGetConnectionsAttributeType(arg *ConnectionListGetConnectionsAttributeType, val ConnectionListGetConnectionsRetType) { *arg = &val } // ConnectionList struct for ConnectionList type ConnectionList struct { // REQUIRED Connections ConnectionListGetConnectionsAttributeType `json:"connections" required:"true"` } type _ConnectionList ConnectionList // NewConnectionList instantiates a new ConnectionList object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewConnectionList(connections ConnectionListGetConnectionsArgType) *ConnectionList { this := ConnectionList{} setConnectionListGetConnectionsAttributeType(&this.Connections, connections) return &this } // NewConnectionListWithDefaults instantiates a new ConnectionList object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewConnectionListWithDefaults() *ConnectionList { this := ConnectionList{} return &this } // GetConnections returns the Connections field value func (o *ConnectionList) GetConnections() (ret ConnectionListGetConnectionsRetType) { ret, _ = o.GetConnectionsOk() return ret } // GetConnectionsOk returns a tuple with the Connections field value // and a boolean to check if the value has been set. func (o *ConnectionList) GetConnectionsOk() (ret ConnectionListGetConnectionsRetType, ok bool) { return getConnectionListGetConnectionsAttributeTypeOk(o.Connections) } // SetConnections sets field value func (o *ConnectionList) SetConnections(v ConnectionListGetConnectionsRetType) { setConnectionListGetConnectionsAttributeType(&o.Connections, v) } func (o ConnectionList) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} if val, ok := getConnectionListGetConnectionsAttributeTypeOk(o.Connections); ok { toSerialize["Connections"] = val } return toSerialize, nil } type NullableConnectionList struct { value *ConnectionList isSet bool } func (v NullableConnectionList) Get() *ConnectionList { return v.value } func (v *NullableConnectionList) Set(val *ConnectionList) { v.value = val v.isSet = true } func (v NullableConnectionList) IsSet() bool { return v.isSet } func (v *NullableConnectionList) Unset() { v.value = nil v.isSet = false } func NewNullableConnectionList(val *ConnectionList) *NullableConnectionList { return &NullableConnectionList{value: val, isSet: true} } func (v NullableConnectionList) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableConnectionList) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }