247 lines
8.9 KiB
Go
247 lines
8.9 KiB
Go
/*
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STACKIT File Storage (SFS)
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API used to create and manage NFS Shares.
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API version: 1beta.0.0
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package sfsbeta
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import (
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"encoding/json"
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)
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// checks if the ResourcePoolSpace type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &ResourcePoolSpace{}
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/*
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types and functions for availableGigabytes
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*/
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// isDouble
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type ResourcePoolSpaceGetAvailableGigabytesAttributeType = *float64
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type ResourcePoolSpaceGetAvailableGigabytesArgType = *float64
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type ResourcePoolSpaceGetAvailableGigabytesRetType = *float64
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func getResourcePoolSpaceGetAvailableGigabytesAttributeTypeOk(arg ResourcePoolSpaceGetAvailableGigabytesAttributeType) (ret ResourcePoolSpaceGetAvailableGigabytesRetType, ok bool) {
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if arg == nil {
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return nil, false
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}
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return arg, true
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}
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func setResourcePoolSpaceGetAvailableGigabytesAttributeType(arg *ResourcePoolSpaceGetAvailableGigabytesAttributeType, val ResourcePoolSpaceGetAvailableGigabytesRetType) {
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*arg = val
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}
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/*
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types and functions for sizeGigabytes
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*/
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// isInteger
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type ResourcePoolSpaceGetSizeGigabytesAttributeType = *int64
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type ResourcePoolSpaceGetSizeGigabytesArgType = int64
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type ResourcePoolSpaceGetSizeGigabytesRetType = int64
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func getResourcePoolSpaceGetSizeGigabytesAttributeTypeOk(arg ResourcePoolSpaceGetSizeGigabytesAttributeType) (ret ResourcePoolSpaceGetSizeGigabytesRetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setResourcePoolSpaceGetSizeGigabytesAttributeType(arg *ResourcePoolSpaceGetSizeGigabytesAttributeType, val ResourcePoolSpaceGetSizeGigabytesRetType) {
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*arg = &val
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}
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/*
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types and functions for usedGigabytes
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*/
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// isDouble
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type ResourcePoolSpaceGetUsedGigabytesAttributeType = *float64
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type ResourcePoolSpaceGetUsedGigabytesArgType = *float64
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type ResourcePoolSpaceGetUsedGigabytesRetType = *float64
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func getResourcePoolSpaceGetUsedGigabytesAttributeTypeOk(arg ResourcePoolSpaceGetUsedGigabytesAttributeType) (ret ResourcePoolSpaceGetUsedGigabytesRetType, ok bool) {
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if arg == nil {
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return nil, false
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}
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return arg, true
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}
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func setResourcePoolSpaceGetUsedGigabytesAttributeType(arg *ResourcePoolSpaceGetUsedGigabytesAttributeType, val ResourcePoolSpaceGetUsedGigabytesRetType) {
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*arg = val
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}
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// ResourcePoolSpace Space information
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type ResourcePoolSpace struct {
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// Available space of the Resource Pool (only available when retrieving a single Resource Pool by ID)
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AvailableGigabytes ResourcePoolSpaceGetAvailableGigabytesAttributeType `json:"availableGigabytes,omitempty"`
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// Size of the Resource Pool in Gibibytes.
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// Can be cast to int32 without loss of precision.
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SizeGigabytes ResourcePoolSpaceGetSizeGigabytesAttributeType `json:"sizeGigabytes,omitempty"`
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// Used space of the Resource Pool (only available when retrieving a single Resource Pool by ID)
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UsedGigabytes ResourcePoolSpaceGetUsedGigabytesAttributeType `json:"usedGigabytes,omitempty"`
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}
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// NewResourcePoolSpace instantiates a new ResourcePoolSpace object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewResourcePoolSpace() *ResourcePoolSpace {
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this := ResourcePoolSpace{}
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return &this
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}
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// NewResourcePoolSpaceWithDefaults instantiates a new ResourcePoolSpace object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewResourcePoolSpaceWithDefaults() *ResourcePoolSpace {
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this := ResourcePoolSpace{}
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return &this
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}
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// GetAvailableGigabytes returns the AvailableGigabytes field value if set, zero value otherwise (both if not set or set to explicit null).
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func (o *ResourcePoolSpace) GetAvailableGigabytes() (res ResourcePoolSpaceGetAvailableGigabytesRetType) {
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res, _ = o.GetAvailableGigabytesOk()
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return
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}
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// GetAvailableGigabytesOk returns a tuple with the AvailableGigabytes field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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// NOTE: If the value is an explicit nil, `nil, true` will be returned
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func (o *ResourcePoolSpace) GetAvailableGigabytesOk() (ret ResourcePoolSpaceGetAvailableGigabytesRetType, ok bool) {
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return getResourcePoolSpaceGetAvailableGigabytesAttributeTypeOk(o.AvailableGigabytes)
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}
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// HasAvailableGigabytes returns a boolean if a field has been set.
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func (o *ResourcePoolSpace) HasAvailableGigabytes() bool {
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_, ok := o.GetAvailableGigabytesOk()
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return ok
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}
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// SetAvailableGigabytes gets a reference to the given float64 and assigns it to the AvailableGigabytes field.
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func (o *ResourcePoolSpace) SetAvailableGigabytes(v ResourcePoolSpaceGetAvailableGigabytesRetType) {
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setResourcePoolSpaceGetAvailableGigabytesAttributeType(&o.AvailableGigabytes, v)
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}
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// SetAvailableGigabytesNil sets the value for AvailableGigabytes to be an explicit nil
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func (o *ResourcePoolSpace) SetAvailableGigabytesNil() {
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o.AvailableGigabytes = nil
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}
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// UnsetAvailableGigabytes ensures that no value is present for AvailableGigabytes, not even an explicit nil
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func (o *ResourcePoolSpace) UnsetAvailableGigabytes() {
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o.AvailableGigabytes = nil
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}
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// GetSizeGigabytes returns the SizeGigabytes field value if set, zero value otherwise.
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func (o *ResourcePoolSpace) GetSizeGigabytes() (res ResourcePoolSpaceGetSizeGigabytesRetType) {
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res, _ = o.GetSizeGigabytesOk()
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return
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}
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// GetSizeGigabytesOk returns a tuple with the SizeGigabytes field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *ResourcePoolSpace) GetSizeGigabytesOk() (ret ResourcePoolSpaceGetSizeGigabytesRetType, ok bool) {
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return getResourcePoolSpaceGetSizeGigabytesAttributeTypeOk(o.SizeGigabytes)
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}
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// HasSizeGigabytes returns a boolean if a field has been set.
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func (o *ResourcePoolSpace) HasSizeGigabytes() bool {
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_, ok := o.GetSizeGigabytesOk()
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return ok
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}
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// SetSizeGigabytes gets a reference to the given int64 and assigns it to the SizeGigabytes field.
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func (o *ResourcePoolSpace) SetSizeGigabytes(v ResourcePoolSpaceGetSizeGigabytesRetType) {
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setResourcePoolSpaceGetSizeGigabytesAttributeType(&o.SizeGigabytes, v)
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}
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// GetUsedGigabytes returns the UsedGigabytes field value if set, zero value otherwise (both if not set or set to explicit null).
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func (o *ResourcePoolSpace) GetUsedGigabytes() (res ResourcePoolSpaceGetUsedGigabytesRetType) {
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res, _ = o.GetUsedGigabytesOk()
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return
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}
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// GetUsedGigabytesOk returns a tuple with the UsedGigabytes field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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// NOTE: If the value is an explicit nil, `nil, true` will be returned
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func (o *ResourcePoolSpace) GetUsedGigabytesOk() (ret ResourcePoolSpaceGetUsedGigabytesRetType, ok bool) {
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return getResourcePoolSpaceGetUsedGigabytesAttributeTypeOk(o.UsedGigabytes)
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}
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// HasUsedGigabytes returns a boolean if a field has been set.
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func (o *ResourcePoolSpace) HasUsedGigabytes() bool {
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_, ok := o.GetUsedGigabytesOk()
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return ok
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}
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// SetUsedGigabytes gets a reference to the given float64 and assigns it to the UsedGigabytes field.
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func (o *ResourcePoolSpace) SetUsedGigabytes(v ResourcePoolSpaceGetUsedGigabytesRetType) {
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setResourcePoolSpaceGetUsedGigabytesAttributeType(&o.UsedGigabytes, v)
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}
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// SetUsedGigabytesNil sets the value for UsedGigabytes to be an explicit nil
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func (o *ResourcePoolSpace) SetUsedGigabytesNil() {
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o.UsedGigabytes = nil
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}
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// UnsetUsedGigabytes ensures that no value is present for UsedGigabytes, not even an explicit nil
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func (o *ResourcePoolSpace) UnsetUsedGigabytes() {
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o.UsedGigabytes = nil
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}
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func (o ResourcePoolSpace) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if val, ok := getResourcePoolSpaceGetAvailableGigabytesAttributeTypeOk(o.AvailableGigabytes); ok {
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toSerialize["AvailableGigabytes"] = val
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}
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if val, ok := getResourcePoolSpaceGetSizeGigabytesAttributeTypeOk(o.SizeGigabytes); ok {
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toSerialize["SizeGigabytes"] = val
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}
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if val, ok := getResourcePoolSpaceGetUsedGigabytesAttributeTypeOk(o.UsedGigabytes); ok {
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toSerialize["UsedGigabytes"] = val
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}
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return toSerialize, nil
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}
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type NullableResourcePoolSpace struct {
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value *ResourcePoolSpace
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isSet bool
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}
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func (v NullableResourcePoolSpace) Get() *ResourcePoolSpace {
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return v.value
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}
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func (v *NullableResourcePoolSpace) Set(val *ResourcePoolSpace) {
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v.value = val
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v.isSet = true
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}
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func (v NullableResourcePoolSpace) IsSet() bool {
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return v.isSet
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}
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func (v *NullableResourcePoolSpace) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableResourcePoolSpace(val *ResourcePoolSpace) *NullableResourcePoolSpace {
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return &NullableResourcePoolSpace{value: val, isSet: true}
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}
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func (v NullableResourcePoolSpace) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableResourcePoolSpace) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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