/* STACKIT File Storage (SFS) API used to create and manage NFS Shares. API version: 1beta.0.0 */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package sfsbeta import ( "encoding/json" ) // checks if the ResourcePoolSpace type satisfies the MappedNullable interface at compile time var _ MappedNullable = &ResourcePoolSpace{} /* types and functions for availableGigabytes */ // isDouble type ResourcePoolSpaceGetAvailableGigabytesAttributeType = *float64 type ResourcePoolSpaceGetAvailableGigabytesArgType = *float64 type ResourcePoolSpaceGetAvailableGigabytesRetType = *float64 func getResourcePoolSpaceGetAvailableGigabytesAttributeTypeOk(arg ResourcePoolSpaceGetAvailableGigabytesAttributeType) (ret ResourcePoolSpaceGetAvailableGigabytesRetType, ok bool) { if arg == nil { return nil, false } return arg, true } func setResourcePoolSpaceGetAvailableGigabytesAttributeType(arg *ResourcePoolSpaceGetAvailableGigabytesAttributeType, val ResourcePoolSpaceGetAvailableGigabytesRetType) { *arg = val } /* types and functions for sizeGigabytes */ // isInteger type ResourcePoolSpaceGetSizeGigabytesAttributeType = *int64 type ResourcePoolSpaceGetSizeGigabytesArgType = int64 type ResourcePoolSpaceGetSizeGigabytesRetType = int64 func getResourcePoolSpaceGetSizeGigabytesAttributeTypeOk(arg ResourcePoolSpaceGetSizeGigabytesAttributeType) (ret ResourcePoolSpaceGetSizeGigabytesRetType, ok bool) { if arg == nil { return ret, false } return *arg, true } func setResourcePoolSpaceGetSizeGigabytesAttributeType(arg *ResourcePoolSpaceGetSizeGigabytesAttributeType, val ResourcePoolSpaceGetSizeGigabytesRetType) { *arg = &val } /* types and functions for usedGigabytes */ // isDouble type ResourcePoolSpaceGetUsedGigabytesAttributeType = *float64 type ResourcePoolSpaceGetUsedGigabytesArgType = *float64 type ResourcePoolSpaceGetUsedGigabytesRetType = *float64 func getResourcePoolSpaceGetUsedGigabytesAttributeTypeOk(arg ResourcePoolSpaceGetUsedGigabytesAttributeType) (ret ResourcePoolSpaceGetUsedGigabytesRetType, ok bool) { if arg == nil { return nil, false } return arg, true } func setResourcePoolSpaceGetUsedGigabytesAttributeType(arg *ResourcePoolSpaceGetUsedGigabytesAttributeType, val ResourcePoolSpaceGetUsedGigabytesRetType) { *arg = val } // ResourcePoolSpace Space information type ResourcePoolSpace struct { // Available space of the Resource Pool (only available when retrieving a single Resource Pool by ID) AvailableGigabytes ResourcePoolSpaceGetAvailableGigabytesAttributeType `json:"availableGigabytes,omitempty"` // Size of the Resource Pool in Gibibytes. // Can be cast to int32 without loss of precision. SizeGigabytes ResourcePoolSpaceGetSizeGigabytesAttributeType `json:"sizeGigabytes,omitempty"` // Used space of the Resource Pool (only available when retrieving a single Resource Pool by ID) UsedGigabytes ResourcePoolSpaceGetUsedGigabytesAttributeType `json:"usedGigabytes,omitempty"` } // NewResourcePoolSpace instantiates a new ResourcePoolSpace object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewResourcePoolSpace() *ResourcePoolSpace { this := ResourcePoolSpace{} return &this } // NewResourcePoolSpaceWithDefaults instantiates a new ResourcePoolSpace object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewResourcePoolSpaceWithDefaults() *ResourcePoolSpace { this := ResourcePoolSpace{} return &this } // GetAvailableGigabytes returns the AvailableGigabytes field value if set, zero value otherwise (both if not set or set to explicit null). func (o *ResourcePoolSpace) GetAvailableGigabytes() (res ResourcePoolSpaceGetAvailableGigabytesRetType) { res, _ = o.GetAvailableGigabytesOk() return } // GetAvailableGigabytesOk returns a tuple with the AvailableGigabytes field value if set, nil otherwise // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *ResourcePoolSpace) GetAvailableGigabytesOk() (ret ResourcePoolSpaceGetAvailableGigabytesRetType, ok bool) { return getResourcePoolSpaceGetAvailableGigabytesAttributeTypeOk(o.AvailableGigabytes) } // HasAvailableGigabytes returns a boolean if a field has been set. func (o *ResourcePoolSpace) HasAvailableGigabytes() bool { _, ok := o.GetAvailableGigabytesOk() return ok } // SetAvailableGigabytes gets a reference to the given float64 and assigns it to the AvailableGigabytes field. func (o *ResourcePoolSpace) SetAvailableGigabytes(v ResourcePoolSpaceGetAvailableGigabytesRetType) { setResourcePoolSpaceGetAvailableGigabytesAttributeType(&o.AvailableGigabytes, v) } // SetAvailableGigabytesNil sets the value for AvailableGigabytes to be an explicit nil func (o *ResourcePoolSpace) SetAvailableGigabytesNil() { o.AvailableGigabytes = nil } // UnsetAvailableGigabytes ensures that no value is present for AvailableGigabytes, not even an explicit nil func (o *ResourcePoolSpace) UnsetAvailableGigabytes() { o.AvailableGigabytes = nil } // GetSizeGigabytes returns the SizeGigabytes field value if set, zero value otherwise. func (o *ResourcePoolSpace) GetSizeGigabytes() (res ResourcePoolSpaceGetSizeGigabytesRetType) { res, _ = o.GetSizeGigabytesOk() return } // GetSizeGigabytesOk returns a tuple with the SizeGigabytes field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *ResourcePoolSpace) GetSizeGigabytesOk() (ret ResourcePoolSpaceGetSizeGigabytesRetType, ok bool) { return getResourcePoolSpaceGetSizeGigabytesAttributeTypeOk(o.SizeGigabytes) } // HasSizeGigabytes returns a boolean if a field has been set. func (o *ResourcePoolSpace) HasSizeGigabytes() bool { _, ok := o.GetSizeGigabytesOk() return ok } // SetSizeGigabytes gets a reference to the given int64 and assigns it to the SizeGigabytes field. func (o *ResourcePoolSpace) SetSizeGigabytes(v ResourcePoolSpaceGetSizeGigabytesRetType) { setResourcePoolSpaceGetSizeGigabytesAttributeType(&o.SizeGigabytes, v) } // GetUsedGigabytes returns the UsedGigabytes field value if set, zero value otherwise (both if not set or set to explicit null). func (o *ResourcePoolSpace) GetUsedGigabytes() (res ResourcePoolSpaceGetUsedGigabytesRetType) { res, _ = o.GetUsedGigabytesOk() return } // GetUsedGigabytesOk returns a tuple with the UsedGigabytes field value if set, nil otherwise // and a boolean to check if the value has been set. // NOTE: If the value is an explicit nil, `nil, true` will be returned func (o *ResourcePoolSpace) GetUsedGigabytesOk() (ret ResourcePoolSpaceGetUsedGigabytesRetType, ok bool) { return getResourcePoolSpaceGetUsedGigabytesAttributeTypeOk(o.UsedGigabytes) } // HasUsedGigabytes returns a boolean if a field has been set. func (o *ResourcePoolSpace) HasUsedGigabytes() bool { _, ok := o.GetUsedGigabytesOk() return ok } // SetUsedGigabytes gets a reference to the given float64 and assigns it to the UsedGigabytes field. func (o *ResourcePoolSpace) SetUsedGigabytes(v ResourcePoolSpaceGetUsedGigabytesRetType) { setResourcePoolSpaceGetUsedGigabytesAttributeType(&o.UsedGigabytes, v) } // SetUsedGigabytesNil sets the value for UsedGigabytes to be an explicit nil func (o *ResourcePoolSpace) SetUsedGigabytesNil() { o.UsedGigabytes = nil } // UnsetUsedGigabytes ensures that no value is present for UsedGigabytes, not even an explicit nil func (o *ResourcePoolSpace) UnsetUsedGigabytes() { o.UsedGigabytes = nil } func (o ResourcePoolSpace) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} if val, ok := getResourcePoolSpaceGetAvailableGigabytesAttributeTypeOk(o.AvailableGigabytes); ok { toSerialize["AvailableGigabytes"] = val } if val, ok := getResourcePoolSpaceGetSizeGigabytesAttributeTypeOk(o.SizeGigabytes); ok { toSerialize["SizeGigabytes"] = val } if val, ok := getResourcePoolSpaceGetUsedGigabytesAttributeTypeOk(o.UsedGigabytes); ok { toSerialize["UsedGigabytes"] = val } return toSerialize, nil } type NullableResourcePoolSpace struct { value *ResourcePoolSpace isSet bool } func (v NullableResourcePoolSpace) Get() *ResourcePoolSpace { return v.value } func (v *NullableResourcePoolSpace) Set(val *ResourcePoolSpace) { v.value = val v.isSet = true } func (v NullableResourcePoolSpace) IsSet() bool { return v.isSet } func (v *NullableResourcePoolSpace) Unset() { v.value = nil v.isSet = false } func NewNullableResourcePoolSpace(val *ResourcePoolSpace) *NullableResourcePoolSpace { return &NullableResourcePoolSpace{value: val, isSet: true} } func (v NullableResourcePoolSpace) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableResourcePoolSpace) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }