373 lines
11 KiB
Go
373 lines
11 KiB
Go
/*
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STACKIT VPN API
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The STACKIT VPN API provides endpoints to provision and manage VPN instances in your STACKIT project.
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API version: 1alpha1
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package vpnalpha
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import (
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"encoding/json"
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"fmt"
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)
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// checks if the TunnelStatus type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &TunnelStatus{}
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/*
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types and functions for established
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*/
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// isBoolean
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type TunnelStatusgetEstablishedAttributeType = *bool
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type TunnelStatusgetEstablishedArgType = bool
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type TunnelStatusgetEstablishedRetType = bool
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func getTunnelStatusgetEstablishedAttributeTypeOk(arg TunnelStatusgetEstablishedAttributeType) (ret TunnelStatusgetEstablishedRetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setTunnelStatusgetEstablishedAttributeType(arg *TunnelStatusgetEstablishedAttributeType, val TunnelStatusgetEstablishedRetType) {
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*arg = &val
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}
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/*
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types and functions for name
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*/
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// isEnum
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// TunnelStatusName the model 'TunnelStatus'
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// value type for enums
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type TunnelStatusName string
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// List of Name
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const (
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TUNNELSTATUSNAME_TUNNEL1 TunnelStatusName = "tunnel1"
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TUNNELSTATUSNAME_TUNNEL2 TunnelStatusName = "tunnel2"
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)
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// All allowed values of TunnelStatus enum
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var AllowedTunnelStatusNameEnumValues = []TunnelStatusName{
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"tunnel1",
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"tunnel2",
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}
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func (v *TunnelStatusName) UnmarshalJSON(src []byte) error {
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// use a type alias to prevent infinite recursion during unmarshal,
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// see https://biscuit.ninja/posts/go-avoid-an-infitine-loop-with-custom-json-unmarshallers
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type TmpJson TunnelStatusName
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var value TmpJson
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err := json.Unmarshal(src, &value)
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if err != nil {
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return err
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}
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// Allow unmarshalling zero value for testing purposes
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var zeroValue TmpJson
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if value == zeroValue {
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return nil
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}
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enumTypeValue := TunnelStatusName(value)
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for _, existing := range AllowedTunnelStatusNameEnumValues {
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if existing == enumTypeValue {
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*v = enumTypeValue
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return nil
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}
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}
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return fmt.Errorf("%+v is not a valid TunnelStatus", value)
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}
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// NewTunnelStatusNameFromValue returns a pointer to a valid TunnelStatusName
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// for the value passed as argument, or an error if the value passed is not allowed by the enum
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func NewTunnelStatusNameFromValue(v TunnelStatusName) (*TunnelStatusName, error) {
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ev := TunnelStatusName(v)
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if ev.IsValid() {
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return &ev, nil
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} else {
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return nil, fmt.Errorf("invalid value '%v' for TunnelStatusName: valid values are %v", v, AllowedTunnelStatusNameEnumValues)
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}
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}
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// IsValid return true if the value is valid for the enum, false otherwise
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func (v TunnelStatusName) IsValid() bool {
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for _, existing := range AllowedTunnelStatusNameEnumValues {
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if existing == v {
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return true
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}
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}
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return false
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}
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// Ptr returns reference to NameName value
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func (v TunnelStatusName) Ptr() *TunnelStatusName {
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return &v
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}
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type NullableTunnelStatusName struct {
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value *TunnelStatusName
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isSet bool
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}
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func (v NullableTunnelStatusName) Get() *TunnelStatusName {
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return v.value
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}
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func (v *NullableTunnelStatusName) Set(val *TunnelStatusName) {
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v.value = val
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v.isSet = true
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}
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func (v NullableTunnelStatusName) IsSet() bool {
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return v.isSet
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}
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func (v *NullableTunnelStatusName) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableTunnelStatusName(val *TunnelStatusName) *NullableTunnelStatusName {
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return &NullableTunnelStatusName{value: val, isSet: true}
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}
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func (v NullableTunnelStatusName) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableTunnelStatusName) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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type TunnelStatusGetNameAttributeType = *TunnelStatusName
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type TunnelStatusGetNameArgType = TunnelStatusName
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type TunnelStatusGetNameRetType = TunnelStatusName
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func getTunnelStatusGetNameAttributeTypeOk(arg TunnelStatusGetNameAttributeType) (ret TunnelStatusGetNameRetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setTunnelStatusGetNameAttributeType(arg *TunnelStatusGetNameAttributeType, val TunnelStatusGetNameRetType) {
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*arg = &val
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}
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/*
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types and functions for phase1
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*/
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// isModel
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type TunnelStatusGetPhase1AttributeType = *Phase1Status
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type TunnelStatusGetPhase1ArgType = Phase1Status
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type TunnelStatusGetPhase1RetType = Phase1Status
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func getTunnelStatusGetPhase1AttributeTypeOk(arg TunnelStatusGetPhase1AttributeType) (ret TunnelStatusGetPhase1RetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setTunnelStatusGetPhase1AttributeType(arg *TunnelStatusGetPhase1AttributeType, val TunnelStatusGetPhase1RetType) {
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*arg = &val
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}
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/*
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types and functions for phase2
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*/
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// isModel
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type TunnelStatusGetPhase2AttributeType = *Phase2Status
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type TunnelStatusGetPhase2ArgType = Phase2Status
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type TunnelStatusGetPhase2RetType = Phase2Status
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func getTunnelStatusGetPhase2AttributeTypeOk(arg TunnelStatusGetPhase2AttributeType) (ret TunnelStatusGetPhase2RetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setTunnelStatusGetPhase2AttributeType(arg *TunnelStatusGetPhase2AttributeType, val TunnelStatusGetPhase2RetType) {
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*arg = &val
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}
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// TunnelStatus Describes the status of the VPN itself.
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type TunnelStatus struct {
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Established TunnelStatusgetEstablishedAttributeType `json:"established,omitempty"`
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Name TunnelStatusGetNameAttributeType `json:"name,omitempty"`
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Phase1 TunnelStatusGetPhase1AttributeType `json:"phase1,omitempty"`
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Phase2 TunnelStatusGetPhase2AttributeType `json:"phase2,omitempty"`
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}
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// NewTunnelStatus instantiates a new TunnelStatus object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewTunnelStatus() *TunnelStatus {
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this := TunnelStatus{}
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return &this
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}
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// NewTunnelStatusWithDefaults instantiates a new TunnelStatus object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewTunnelStatusWithDefaults() *TunnelStatus {
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this := TunnelStatus{}
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return &this
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}
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// GetEstablished returns the Established field value if set, zero value otherwise.
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func (o *TunnelStatus) GetEstablished() (res TunnelStatusgetEstablishedRetType) {
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res, _ = o.GetEstablishedOk()
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return
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}
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// GetEstablishedOk returns a tuple with the Established field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *TunnelStatus) GetEstablishedOk() (ret TunnelStatusgetEstablishedRetType, ok bool) {
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return getTunnelStatusgetEstablishedAttributeTypeOk(o.Established)
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}
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// HasEstablished returns a boolean if a field has been set.
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func (o *TunnelStatus) HasEstablished() bool {
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_, ok := o.GetEstablishedOk()
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return ok
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}
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// SetEstablished gets a reference to the given bool and assigns it to the Established field.
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func (o *TunnelStatus) SetEstablished(v TunnelStatusgetEstablishedRetType) {
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setTunnelStatusgetEstablishedAttributeType(&o.Established, v)
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}
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// GetName returns the Name field value if set, zero value otherwise.
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func (o *TunnelStatus) GetName() (res TunnelStatusGetNameRetType) {
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res, _ = o.GetNameOk()
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return
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}
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// GetNameOk returns a tuple with the Name field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *TunnelStatus) GetNameOk() (ret TunnelStatusGetNameRetType, ok bool) {
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return getTunnelStatusGetNameAttributeTypeOk(o.Name)
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}
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// HasName returns a boolean if a field has been set.
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func (o *TunnelStatus) HasName() bool {
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_, ok := o.GetNameOk()
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return ok
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}
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// SetName gets a reference to the given string and assigns it to the Name field.
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func (o *TunnelStatus) SetName(v TunnelStatusGetNameRetType) {
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setTunnelStatusGetNameAttributeType(&o.Name, v)
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}
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// GetPhase1 returns the Phase1 field value if set, zero value otherwise.
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func (o *TunnelStatus) GetPhase1() (res TunnelStatusGetPhase1RetType) {
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res, _ = o.GetPhase1Ok()
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return
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}
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// GetPhase1Ok returns a tuple with the Phase1 field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *TunnelStatus) GetPhase1Ok() (ret TunnelStatusGetPhase1RetType, ok bool) {
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return getTunnelStatusGetPhase1AttributeTypeOk(o.Phase1)
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}
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// HasPhase1 returns a boolean if a field has been set.
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func (o *TunnelStatus) HasPhase1() bool {
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_, ok := o.GetPhase1Ok()
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return ok
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}
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// SetPhase1 gets a reference to the given Phase1Status and assigns it to the Phase1 field.
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func (o *TunnelStatus) SetPhase1(v TunnelStatusGetPhase1RetType) {
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setTunnelStatusGetPhase1AttributeType(&o.Phase1, v)
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}
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// GetPhase2 returns the Phase2 field value if set, zero value otherwise.
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func (o *TunnelStatus) GetPhase2() (res TunnelStatusGetPhase2RetType) {
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res, _ = o.GetPhase2Ok()
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return
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}
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// GetPhase2Ok returns a tuple with the Phase2 field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *TunnelStatus) GetPhase2Ok() (ret TunnelStatusGetPhase2RetType, ok bool) {
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return getTunnelStatusGetPhase2AttributeTypeOk(o.Phase2)
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}
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// HasPhase2 returns a boolean if a field has been set.
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func (o *TunnelStatus) HasPhase2() bool {
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_, ok := o.GetPhase2Ok()
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return ok
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}
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// SetPhase2 gets a reference to the given Phase2Status and assigns it to the Phase2 field.
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func (o *TunnelStatus) SetPhase2(v TunnelStatusGetPhase2RetType) {
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setTunnelStatusGetPhase2AttributeType(&o.Phase2, v)
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}
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func (o TunnelStatus) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if val, ok := getTunnelStatusgetEstablishedAttributeTypeOk(o.Established); ok {
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toSerialize["Established"] = val
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}
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if val, ok := getTunnelStatusGetNameAttributeTypeOk(o.Name); ok {
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toSerialize["Name"] = val
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}
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if val, ok := getTunnelStatusGetPhase1AttributeTypeOk(o.Phase1); ok {
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toSerialize["Phase1"] = val
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}
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if val, ok := getTunnelStatusGetPhase2AttributeTypeOk(o.Phase2); ok {
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toSerialize["Phase2"] = val
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}
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return toSerialize, nil
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}
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type NullableTunnelStatus struct {
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value *TunnelStatus
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isSet bool
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}
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func (v NullableTunnelStatus) Get() *TunnelStatus {
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return v.value
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}
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func (v *NullableTunnelStatus) Set(val *TunnelStatus) {
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v.value = val
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v.isSet = true
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}
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func (v NullableTunnelStatus) IsSet() bool {
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return v.isSet
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}
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func (v *NullableTunnelStatus) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableTunnelStatus(val *TunnelStatus) *NullableTunnelStatus {
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return &NullableTunnelStatus{value: val, isSet: true}
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}
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func (v NullableTunnelStatus) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableTunnelStatus) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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