223 lines
7.5 KiB
Go
223 lines
7.5 KiB
Go
/*
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STACKIT VPN API
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The STACKIT VPN API provides endpoints to provision and manage VPN instances in your STACKIT project.
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API version: 1alpha1
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package vpnalpha
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import (
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"encoding/json"
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)
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// checks if the ConnectionStatusResponse type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &ConnectionStatusResponse{}
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/*
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types and functions for enabled
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*/
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// isBoolean
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type ConnectionStatusResponsegetEnabledAttributeType = *bool
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type ConnectionStatusResponsegetEnabledArgType = bool
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type ConnectionStatusResponsegetEnabledRetType = bool
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func getConnectionStatusResponsegetEnabledAttributeTypeOk(arg ConnectionStatusResponsegetEnabledAttributeType) (ret ConnectionStatusResponsegetEnabledRetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setConnectionStatusResponsegetEnabledAttributeType(arg *ConnectionStatusResponsegetEnabledAttributeType, val ConnectionStatusResponsegetEnabledRetType) {
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*arg = &val
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}
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/*
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types and functions for name
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*/
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// isNotNullableString
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type ConnectionStatusResponseGetNameAttributeType = *string
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func getConnectionStatusResponseGetNameAttributeTypeOk(arg ConnectionStatusResponseGetNameAttributeType) (ret ConnectionStatusResponseGetNameRetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setConnectionStatusResponseGetNameAttributeType(arg *ConnectionStatusResponseGetNameAttributeType, val ConnectionStatusResponseGetNameRetType) {
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*arg = &val
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}
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type ConnectionStatusResponseGetNameArgType = string
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type ConnectionStatusResponseGetNameRetType = string
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/*
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types and functions for tunnels
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*/
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// isArray
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type ConnectionStatusResponseGetTunnelsAttributeType = *[]TunnelStatus
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type ConnectionStatusResponseGetTunnelsArgType = []TunnelStatus
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type ConnectionStatusResponseGetTunnelsRetType = []TunnelStatus
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func getConnectionStatusResponseGetTunnelsAttributeTypeOk(arg ConnectionStatusResponseGetTunnelsAttributeType) (ret ConnectionStatusResponseGetTunnelsRetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setConnectionStatusResponseGetTunnelsAttributeType(arg *ConnectionStatusResponseGetTunnelsAttributeType, val ConnectionStatusResponseGetTunnelsRetType) {
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*arg = &val
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}
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// ConnectionStatusResponse struct for ConnectionStatusResponse
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type ConnectionStatusResponse struct {
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Enabled ConnectionStatusResponsegetEnabledAttributeType `json:"enabled,omitempty"`
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// The name of the connection.
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Name ConnectionStatusResponseGetNameAttributeType `json:"name,omitempty"`
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Tunnels ConnectionStatusResponseGetTunnelsAttributeType `json:"tunnels,omitempty"`
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}
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// NewConnectionStatusResponse instantiates a new ConnectionStatusResponse object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewConnectionStatusResponse() *ConnectionStatusResponse {
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this := ConnectionStatusResponse{}
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return &this
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}
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// NewConnectionStatusResponseWithDefaults instantiates a new ConnectionStatusResponse object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewConnectionStatusResponseWithDefaults() *ConnectionStatusResponse {
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this := ConnectionStatusResponse{}
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return &this
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}
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// GetEnabled returns the Enabled field value if set, zero value otherwise.
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func (o *ConnectionStatusResponse) GetEnabled() (res ConnectionStatusResponsegetEnabledRetType) {
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res, _ = o.GetEnabledOk()
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return
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}
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// GetEnabledOk returns a tuple with the Enabled field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *ConnectionStatusResponse) GetEnabledOk() (ret ConnectionStatusResponsegetEnabledRetType, ok bool) {
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return getConnectionStatusResponsegetEnabledAttributeTypeOk(o.Enabled)
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}
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// HasEnabled returns a boolean if a field has been set.
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func (o *ConnectionStatusResponse) HasEnabled() bool {
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_, ok := o.GetEnabledOk()
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return ok
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}
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// SetEnabled gets a reference to the given bool and assigns it to the Enabled field.
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func (o *ConnectionStatusResponse) SetEnabled(v ConnectionStatusResponsegetEnabledRetType) {
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setConnectionStatusResponsegetEnabledAttributeType(&o.Enabled, v)
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}
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// GetName returns the Name field value if set, zero value otherwise.
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func (o *ConnectionStatusResponse) GetName() (res ConnectionStatusResponseGetNameRetType) {
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res, _ = o.GetNameOk()
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return
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}
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// GetNameOk returns a tuple with the Name field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *ConnectionStatusResponse) GetNameOk() (ret ConnectionStatusResponseGetNameRetType, ok bool) {
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return getConnectionStatusResponseGetNameAttributeTypeOk(o.Name)
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}
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// HasName returns a boolean if a field has been set.
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func (o *ConnectionStatusResponse) HasName() bool {
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_, ok := o.GetNameOk()
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return ok
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}
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// SetName gets a reference to the given string and assigns it to the Name field.
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func (o *ConnectionStatusResponse) SetName(v ConnectionStatusResponseGetNameRetType) {
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setConnectionStatusResponseGetNameAttributeType(&o.Name, v)
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}
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// GetTunnels returns the Tunnels field value if set, zero value otherwise.
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func (o *ConnectionStatusResponse) GetTunnels() (res ConnectionStatusResponseGetTunnelsRetType) {
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res, _ = o.GetTunnelsOk()
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return
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}
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// GetTunnelsOk returns a tuple with the Tunnels field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *ConnectionStatusResponse) GetTunnelsOk() (ret ConnectionStatusResponseGetTunnelsRetType, ok bool) {
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return getConnectionStatusResponseGetTunnelsAttributeTypeOk(o.Tunnels)
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}
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// HasTunnels returns a boolean if a field has been set.
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func (o *ConnectionStatusResponse) HasTunnels() bool {
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_, ok := o.GetTunnelsOk()
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return ok
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}
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// SetTunnels gets a reference to the given []TunnelStatus and assigns it to the Tunnels field.
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func (o *ConnectionStatusResponse) SetTunnels(v ConnectionStatusResponseGetTunnelsRetType) {
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setConnectionStatusResponseGetTunnelsAttributeType(&o.Tunnels, v)
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}
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func (o ConnectionStatusResponse) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if val, ok := getConnectionStatusResponsegetEnabledAttributeTypeOk(o.Enabled); ok {
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toSerialize["Enabled"] = val
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}
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if val, ok := getConnectionStatusResponseGetNameAttributeTypeOk(o.Name); ok {
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toSerialize["Name"] = val
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}
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if val, ok := getConnectionStatusResponseGetTunnelsAttributeTypeOk(o.Tunnels); ok {
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toSerialize["Tunnels"] = val
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}
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return toSerialize, nil
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}
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type NullableConnectionStatusResponse struct {
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value *ConnectionStatusResponse
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isSet bool
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}
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func (v NullableConnectionStatusResponse) Get() *ConnectionStatusResponse {
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return v.value
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}
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func (v *NullableConnectionStatusResponse) Set(val *ConnectionStatusResponse) {
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v.value = val
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v.isSet = true
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}
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func (v NullableConnectionStatusResponse) IsSet() bool {
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return v.isSet
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}
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func (v *NullableConnectionStatusResponse) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableConnectionStatusResponse(val *ConnectionStatusResponse) *NullableConnectionStatusResponse {
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return &NullableConnectionStatusResponse{value: val, isSet: true}
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}
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func (v NullableConnectionStatusResponse) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableConnectionStatusResponse) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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