127 lines
4.4 KiB
Go
127 lines
4.4 KiB
Go
/*
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STACKIT File Storage (SFS)
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API used to create and manage NFS Shares.
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API version: 1beta.0.0
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package sfsbeta
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import (
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"encoding/json"
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)
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// checks if the UpdateResourcePoolResponse type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &UpdateResourcePoolResponse{}
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/*
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types and functions for resourcePool
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*/
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// isModel
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type UpdateResourcePoolResponseGetResourcePoolAttributeType = *UpdateResourcePoolResponseResourcePool
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type UpdateResourcePoolResponseGetResourcePoolArgType = UpdateResourcePoolResponseResourcePool
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type UpdateResourcePoolResponseGetResourcePoolRetType = UpdateResourcePoolResponseResourcePool
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func getUpdateResourcePoolResponseGetResourcePoolAttributeTypeOk(arg UpdateResourcePoolResponseGetResourcePoolAttributeType) (ret UpdateResourcePoolResponseGetResourcePoolRetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setUpdateResourcePoolResponseGetResourcePoolAttributeType(arg *UpdateResourcePoolResponseGetResourcePoolAttributeType, val UpdateResourcePoolResponseGetResourcePoolRetType) {
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*arg = &val
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}
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// UpdateResourcePoolResponse struct for UpdateResourcePoolResponse
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type UpdateResourcePoolResponse struct {
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ResourcePool UpdateResourcePoolResponseGetResourcePoolAttributeType `json:"resourcePool,omitempty"`
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}
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// NewUpdateResourcePoolResponse instantiates a new UpdateResourcePoolResponse object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewUpdateResourcePoolResponse() *UpdateResourcePoolResponse {
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this := UpdateResourcePoolResponse{}
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return &this
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}
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// NewUpdateResourcePoolResponseWithDefaults instantiates a new UpdateResourcePoolResponse object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewUpdateResourcePoolResponseWithDefaults() *UpdateResourcePoolResponse {
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this := UpdateResourcePoolResponse{}
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return &this
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}
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// GetResourcePool returns the ResourcePool field value if set, zero value otherwise.
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func (o *UpdateResourcePoolResponse) GetResourcePool() (res UpdateResourcePoolResponseGetResourcePoolRetType) {
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res, _ = o.GetResourcePoolOk()
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return
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}
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// GetResourcePoolOk returns a tuple with the ResourcePool field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *UpdateResourcePoolResponse) GetResourcePoolOk() (ret UpdateResourcePoolResponseGetResourcePoolRetType, ok bool) {
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return getUpdateResourcePoolResponseGetResourcePoolAttributeTypeOk(o.ResourcePool)
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}
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// HasResourcePool returns a boolean if a field has been set.
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func (o *UpdateResourcePoolResponse) HasResourcePool() bool {
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_, ok := o.GetResourcePoolOk()
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return ok
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}
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// SetResourcePool gets a reference to the given UpdateResourcePoolResponseResourcePool and assigns it to the ResourcePool field.
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func (o *UpdateResourcePoolResponse) SetResourcePool(v UpdateResourcePoolResponseGetResourcePoolRetType) {
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setUpdateResourcePoolResponseGetResourcePoolAttributeType(&o.ResourcePool, v)
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}
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func (o UpdateResourcePoolResponse) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if val, ok := getUpdateResourcePoolResponseGetResourcePoolAttributeTypeOk(o.ResourcePool); ok {
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toSerialize["ResourcePool"] = val
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}
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return toSerialize, nil
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}
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type NullableUpdateResourcePoolResponse struct {
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value *UpdateResourcePoolResponse
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isSet bool
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}
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func (v NullableUpdateResourcePoolResponse) Get() *UpdateResourcePoolResponse {
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return v.value
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}
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func (v *NullableUpdateResourcePoolResponse) Set(val *UpdateResourcePoolResponse) {
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v.value = val
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v.isSet = true
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}
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func (v NullableUpdateResourcePoolResponse) IsSet() bool {
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return v.isSet
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}
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func (v *NullableUpdateResourcePoolResponse) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableUpdateResourcePoolResponse(val *UpdateResourcePoolResponse) *NullableUpdateResourcePoolResponse {
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return &NullableUpdateResourcePoolResponse{value: val, isSet: true}
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}
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func (v NullableUpdateResourcePoolResponse) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableUpdateResourcePoolResponse) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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