363 lines
11 KiB
Go
363 lines
11 KiB
Go
/*
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STACKIT Run Commands Service API
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API endpoints for the STACKIT Run Commands Service API
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API version: 2beta.0
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package runcommandbeta
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import (
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"encoding/json"
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)
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// checks if the Properties type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &Properties{}
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/*
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types and functions for ConfirmPassword
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*/
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// isModel
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type PropertiesGetConfirmPasswordAttributeType = *Field
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type PropertiesGetConfirmPasswordArgType = Field
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type PropertiesGetConfirmPasswordRetType = Field
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func getPropertiesGetConfirmPasswordAttributeTypeOk(arg PropertiesGetConfirmPasswordAttributeType) (ret PropertiesGetConfirmPasswordRetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setPropertiesGetConfirmPasswordAttributeType(arg *PropertiesGetConfirmPasswordAttributeType, val PropertiesGetConfirmPasswordRetType) {
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*arg = &val
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}
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/*
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types and functions for Password
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*/
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// isModel
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type PropertiesGetPasswordAttributeType = *Field
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type PropertiesGetPasswordArgType = Field
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type PropertiesGetPasswordRetType = Field
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func getPropertiesGetPasswordAttributeTypeOk(arg PropertiesGetPasswordAttributeType) (ret PropertiesGetPasswordRetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setPropertiesGetPasswordAttributeType(arg *PropertiesGetPasswordAttributeType, val PropertiesGetPasswordRetType) {
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*arg = &val
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}
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/*
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types and functions for Script
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*/
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// isModel
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type PropertiesGetScriptAttributeType = *Field
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type PropertiesGetScriptArgType = Field
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type PropertiesGetScriptRetType = Field
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func getPropertiesGetScriptAttributeTypeOk(arg PropertiesGetScriptAttributeType) (ret PropertiesGetScriptRetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setPropertiesGetScriptAttributeType(arg *PropertiesGetScriptAttributeType, val PropertiesGetScriptRetType) {
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*arg = &val
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}
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/*
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types and functions for Username
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*/
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// isModel
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type PropertiesGetUsernameAttributeType = *Field
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type PropertiesGetUsernameArgType = Field
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type PropertiesGetUsernameRetType = Field
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func getPropertiesGetUsernameAttributeTypeOk(arg PropertiesGetUsernameAttributeType) (ret PropertiesGetUsernameRetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setPropertiesGetUsernameAttributeType(arg *PropertiesGetUsernameAttributeType, val PropertiesGetUsernameRetType) {
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*arg = &val
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}
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/*
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types and functions for required
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*/
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// isArray
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type PropertiesGetRequiredAttributeType = *[]string
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type PropertiesGetRequiredArgType = []string
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type PropertiesGetRequiredRetType = []string
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func getPropertiesGetRequiredAttributeTypeOk(arg PropertiesGetRequiredAttributeType) (ret PropertiesGetRequiredRetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setPropertiesGetRequiredAttributeType(arg *PropertiesGetRequiredAttributeType, val PropertiesGetRequiredRetType) {
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*arg = &val
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}
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/*
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types and functions for type
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*/
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// isNotNullableString
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type PropertiesGetTypeAttributeType = *string
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func getPropertiesGetTypeAttributeTypeOk(arg PropertiesGetTypeAttributeType) (ret PropertiesGetTypeRetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setPropertiesGetTypeAttributeType(arg *PropertiesGetTypeAttributeType, val PropertiesGetTypeRetType) {
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*arg = &val
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}
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type PropertiesGetTypeArgType = string
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type PropertiesGetTypeRetType = string
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// Properties struct for Properties
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type Properties struct {
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ConfirmPassword PropertiesGetConfirmPasswordAttributeType `json:"ConfirmPassword,omitempty"`
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Password PropertiesGetPasswordAttributeType `json:"Password,omitempty"`
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Script PropertiesGetScriptAttributeType `json:"Script,omitempty"`
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Username PropertiesGetUsernameAttributeType `json:"Username,omitempty"`
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Required PropertiesGetRequiredAttributeType `json:"required,omitempty"`
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Type PropertiesGetTypeAttributeType `json:"type,omitempty"`
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}
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// NewProperties instantiates a new Properties object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewProperties() *Properties {
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this := Properties{}
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return &this
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}
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// NewPropertiesWithDefaults instantiates a new Properties object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewPropertiesWithDefaults() *Properties {
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this := Properties{}
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return &this
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}
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// GetConfirmPassword returns the ConfirmPassword field value if set, zero value otherwise.
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func (o *Properties) GetConfirmPassword() (res PropertiesGetConfirmPasswordRetType) {
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res, _ = o.GetConfirmPasswordOk()
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return
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}
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// GetConfirmPasswordOk returns a tuple with the ConfirmPassword field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *Properties) GetConfirmPasswordOk() (ret PropertiesGetConfirmPasswordRetType, ok bool) {
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return getPropertiesGetConfirmPasswordAttributeTypeOk(o.ConfirmPassword)
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}
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// HasConfirmPassword returns a boolean if a field has been set.
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func (o *Properties) HasConfirmPassword() bool {
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_, ok := o.GetConfirmPasswordOk()
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return ok
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}
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// SetConfirmPassword gets a reference to the given Field and assigns it to the ConfirmPassword field.
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func (o *Properties) SetConfirmPassword(v PropertiesGetConfirmPasswordRetType) {
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setPropertiesGetConfirmPasswordAttributeType(&o.ConfirmPassword, v)
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}
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// GetPassword returns the Password field value if set, zero value otherwise.
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func (o *Properties) GetPassword() (res PropertiesGetPasswordRetType) {
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res, _ = o.GetPasswordOk()
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return
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}
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// GetPasswordOk returns a tuple with the Password field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *Properties) GetPasswordOk() (ret PropertiesGetPasswordRetType, ok bool) {
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return getPropertiesGetPasswordAttributeTypeOk(o.Password)
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}
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// HasPassword returns a boolean if a field has been set.
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func (o *Properties) HasPassword() bool {
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_, ok := o.GetPasswordOk()
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return ok
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}
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// SetPassword gets a reference to the given Field and assigns it to the Password field.
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func (o *Properties) SetPassword(v PropertiesGetPasswordRetType) {
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setPropertiesGetPasswordAttributeType(&o.Password, v)
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}
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// GetScript returns the Script field value if set, zero value otherwise.
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func (o *Properties) GetScript() (res PropertiesGetScriptRetType) {
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res, _ = o.GetScriptOk()
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return
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}
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// GetScriptOk returns a tuple with the Script field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *Properties) GetScriptOk() (ret PropertiesGetScriptRetType, ok bool) {
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return getPropertiesGetScriptAttributeTypeOk(o.Script)
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}
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// HasScript returns a boolean if a field has been set.
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func (o *Properties) HasScript() bool {
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_, ok := o.GetScriptOk()
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return ok
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}
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// SetScript gets a reference to the given Field and assigns it to the Script field.
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func (o *Properties) SetScript(v PropertiesGetScriptRetType) {
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setPropertiesGetScriptAttributeType(&o.Script, v)
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}
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// GetUsername returns the Username field value if set, zero value otherwise.
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func (o *Properties) GetUsername() (res PropertiesGetUsernameRetType) {
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res, _ = o.GetUsernameOk()
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return
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}
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// GetUsernameOk returns a tuple with the Username field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *Properties) GetUsernameOk() (ret PropertiesGetUsernameRetType, ok bool) {
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return getPropertiesGetUsernameAttributeTypeOk(o.Username)
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}
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// HasUsername returns a boolean if a field has been set.
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func (o *Properties) HasUsername() bool {
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_, ok := o.GetUsernameOk()
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return ok
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}
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// SetUsername gets a reference to the given Field and assigns it to the Username field.
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func (o *Properties) SetUsername(v PropertiesGetUsernameRetType) {
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setPropertiesGetUsernameAttributeType(&o.Username, v)
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}
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// GetRequired returns the Required field value if set, zero value otherwise.
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func (o *Properties) GetRequired() (res PropertiesGetRequiredRetType) {
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res, _ = o.GetRequiredOk()
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return
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}
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// GetRequiredOk returns a tuple with the Required field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *Properties) GetRequiredOk() (ret PropertiesGetRequiredRetType, ok bool) {
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return getPropertiesGetRequiredAttributeTypeOk(o.Required)
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}
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// HasRequired returns a boolean if a field has been set.
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func (o *Properties) HasRequired() bool {
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_, ok := o.GetRequiredOk()
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return ok
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}
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// SetRequired gets a reference to the given []string and assigns it to the Required field.
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func (o *Properties) SetRequired(v PropertiesGetRequiredRetType) {
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setPropertiesGetRequiredAttributeType(&o.Required, v)
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}
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// GetType returns the Type field value if set, zero value otherwise.
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func (o *Properties) GetType() (res PropertiesGetTypeRetType) {
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res, _ = o.GetTypeOk()
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return
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}
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// GetTypeOk returns a tuple with the Type field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *Properties) GetTypeOk() (ret PropertiesGetTypeRetType, ok bool) {
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return getPropertiesGetTypeAttributeTypeOk(o.Type)
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}
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// HasType returns a boolean if a field has been set.
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func (o *Properties) HasType() bool {
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_, ok := o.GetTypeOk()
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return ok
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}
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// SetType gets a reference to the given string and assigns it to the Type field.
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func (o *Properties) SetType(v PropertiesGetTypeRetType) {
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setPropertiesGetTypeAttributeType(&o.Type, v)
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}
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func (o Properties) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if val, ok := getPropertiesGetConfirmPasswordAttributeTypeOk(o.ConfirmPassword); ok {
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toSerialize["ConfirmPassword"] = val
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}
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if val, ok := getPropertiesGetPasswordAttributeTypeOk(o.Password); ok {
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toSerialize["Password"] = val
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}
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if val, ok := getPropertiesGetScriptAttributeTypeOk(o.Script); ok {
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toSerialize["Script"] = val
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}
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if val, ok := getPropertiesGetUsernameAttributeTypeOk(o.Username); ok {
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toSerialize["Username"] = val
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}
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if val, ok := getPropertiesGetRequiredAttributeTypeOk(o.Required); ok {
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toSerialize["Required"] = val
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}
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if val, ok := getPropertiesGetTypeAttributeTypeOk(o.Type); ok {
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toSerialize["Type"] = val
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}
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return toSerialize, nil
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}
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type NullableProperties struct {
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value *Properties
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isSet bool
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}
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func (v NullableProperties) Get() *Properties {
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return v.value
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}
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func (v *NullableProperties) Set(val *Properties) {
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v.value = val
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v.isSet = true
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}
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func (v NullableProperties) IsSet() bool {
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return v.isSet
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}
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func (v *NullableProperties) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableProperties(val *Properties) *NullableProperties {
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return &NullableProperties{value: val, isSet: true}
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}
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func (v NullableProperties) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableProperties) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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