terraform-provider-stackitp.../pkg/albwafalpha/utils.go
2026-01-21 09:07:29 +01:00

385 lines
7.9 KiB
Go

/*
STACKIT Application Load Balancer Web Application Firewall API
Generate a Web Application Firewall (WAF) to use with Application Load Balancers (ALB). The name of the WAF configuration is used in the listener of the ALB. This will activate the WAF for that ALB. An ALB with a WAF can have OWASP core rule set enabled and in addition can have custom rule configurations. To create a WAF one first needs to create all the configurations that are referenced in the WAF configuration. Currently this only consists of a rule configuration, which is written in Seclang. Once all configurations are created and referenced in the WAF configuration it can be used with an ALB. Currently updating a WAF configuration will not update an existing ALB until the Load Balancer VMs are restarted.
API version: 1alpha.0.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package albwafalpha
import (
"encoding/json"
"math/rand"
"reflect"
"time"
)
// PtrBool is a helper routine that returns a pointer to given boolean value.
func PtrBool(v bool) *bool { return &v }
// PtrInt is a helper routine that returns a pointer to given integer value.
func PtrInt(v int) *int { return &v }
// PtrInt32 is a helper routine that returns a pointer to given integer value.
func PtrInt32(v int32) *int32 { return &v }
// PtrInt64 is a helper routine that returns a pointer to given integer value.
func PtrInt64(v int64) *int64 { return &v }
// PtrFloat32 is a helper routine that returns a pointer to given float value.
func PtrFloat32(v float32) *float32 { return &v }
// PtrFloat64 is a helper routine that returns a pointer to given float value.
func PtrFloat64(v float64) *float64 { return &v }
// PtrString is a helper routine that returns a pointer to given string value.
func PtrString(v string) *string { return &v }
// PtrTime is helper routine that returns a pointer to given Time value.
func PtrTime(v time.Time) *time.Time { return &v }
type NullableValue[T any] struct {
value *T
isSet bool
}
func (v NullableValue[T]) Get() *T {
return v.value
}
func (v *NullableValue[T]) Set(val *T) {
v.value = val
v.isSet = true
}
func (v NullableValue[T]) IsSet() bool {
return v.isSet
}
func (v *NullableValue[T]) Unset() {
v.value = nil
v.isSet = false
}
type NullableBool struct {
value *bool
isSet bool
}
func (v NullableBool) Get() *bool {
return v.value
}
func (v *NullableBool) Set(val *bool) {
v.value = val
v.isSet = true
}
func (v NullableBool) IsSet() bool {
return v.isSet
}
func (v *NullableBool) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableBool(val *bool) *NullableBool {
return &NullableBool{value: val, isSet: true}
}
func (v NullableBool) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableBool) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type NullableInt struct {
value *int
isSet bool
}
func (v NullableInt) Get() *int {
return v.value
}
func (v *NullableInt) Set(val *int) {
v.value = val
v.isSet = true
}
func (v NullableInt) IsSet() bool {
return v.isSet
}
func (v *NullableInt) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableInt(val *int) *NullableInt {
return &NullableInt{value: val, isSet: true}
}
func (v NullableInt) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableInt) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type NullableInt32 struct {
value *int32
isSet bool
}
func (v NullableInt32) Get() *int32 {
return v.value
}
func (v *NullableInt32) Set(val *int32) {
v.value = val
v.isSet = true
}
func (v NullableInt32) IsSet() bool {
return v.isSet
}
func (v *NullableInt32) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableInt32(val *int32) *NullableInt32 {
return &NullableInt32{value: val, isSet: true}
}
func (v NullableInt32) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableInt32) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type NullableInt64 struct {
value *int64
isSet bool
}
func (v NullableInt64) Get() *int64 {
return v.value
}
func (v *NullableInt64) Set(val *int64) {
v.value = val
v.isSet = true
}
func (v NullableInt64) IsSet() bool {
return v.isSet
}
func (v *NullableInt64) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableInt64(val *int64) *NullableInt64 {
return &NullableInt64{value: val, isSet: true}
}
func (v NullableInt64) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableInt64) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type NullableFloat32 struct {
value *float32
isSet bool
}
func (v NullableFloat32) Get() *float32 {
return v.value
}
func (v *NullableFloat32) Set(val *float32) {
v.value = val
v.isSet = true
}
func (v NullableFloat32) IsSet() bool {
return v.isSet
}
func (v *NullableFloat32) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableFloat32(val *float32) *NullableFloat32 {
return &NullableFloat32{value: val, isSet: true}
}
func (v NullableFloat32) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableFloat32) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type NullableFloat64 struct {
value *float64
isSet bool
}
func (v NullableFloat64) Get() *float64 {
return v.value
}
func (v *NullableFloat64) Set(val *float64) {
v.value = val
v.isSet = true
}
func (v NullableFloat64) IsSet() bool {
return v.isSet
}
func (v *NullableFloat64) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableFloat64(val *float64) *NullableFloat64 {
return &NullableFloat64{value: val, isSet: true}
}
func (v NullableFloat64) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableFloat64) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type NullableString struct {
value *string
isSet bool
}
func (v NullableString) Get() *string {
return v.value
}
func (v *NullableString) Set(val *string) {
v.value = val
v.isSet = true
}
func (v NullableString) IsSet() bool {
return v.isSet
}
func (v *NullableString) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableString(val *string) *NullableString {
return &NullableString{value: val, isSet: true}
}
func (v NullableString) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableString) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
type NullableTime struct {
value *time.Time
isSet bool
}
func (v NullableTime) Get() *time.Time {
return v.value
}
func (v *NullableTime) Set(val *time.Time) {
v.value = val
v.isSet = true
}
func (v NullableTime) IsSet() bool {
return v.isSet
}
func (v *NullableTime) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableTime(val *time.Time) *NullableTime {
return &NullableTime{value: val, isSet: true}
}
func (v NullableTime) MarshalJSON() ([]byte, error) {
return v.value.MarshalJSON()
}
func (v *NullableTime) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}
// IsNil checks if an input is nil
func IsNil(i interface{}) bool {
if i == nil {
return true
}
if t, ok := i.(interface{ IsSet() bool }); ok {
return !t.IsSet()
}
switch reflect.TypeOf(i).Kind() {
case reflect.Chan, reflect.Func, reflect.Map, reflect.Ptr, reflect.UnsafePointer, reflect.Interface, reflect.Slice:
return reflect.ValueOf(i).IsNil()
case reflect.Array:
return reflect.ValueOf(i).IsZero()
}
return false
}
type MappedNullable interface {
ToMap() (map[string]interface{}, error)
}
const letterRunes = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
// randString returns a random string with a specified length. It panics if n <= 0.
func randString(n int) string {
b := make([]byte, n)
for i := range b {
b[i] = letterRunes[rand.Intn(len(letterRunes))]
}
return string(b)
}