## Description
<!-- **Please link some issue here describing what you are trying to achieve.**
In case there is no issue present for your PR, please consider creating one.
At least please give us some description what you are trying to achieve and why your change is needed. -->
relates to #1234
## Checklist
- [ ] Issue was linked above
- [ ] Code format was applied: `make fmt`
- [ ] Examples were added / adjusted (see `examples/` directory)
- [x] Docs are up-to-date: `make generate-docs` (will be checked by CI)
- [ ] Unit tests got implemented or updated
- [ ] Acceptance tests got implemented or updated (see e.g. [here](f5f99d1709/stackit/internal/services/dns/dns_acc_test.go))
- [x] Unit tests are passing: `make test` (will be checked by CI)
- [x] No linter issues: `make lint` (will be checked by CI)
Reviewed-on: #4
Reviewed-by: Andre_Harms <andre.harms@stackit.cloud>
Co-authored-by: Marcel S. Henselin <marcel.henselin@stackit.cloud>
Co-committed-by: Marcel S. Henselin <marcel.henselin@stackit.cloud>
373 lines
11 KiB
Go
373 lines
11 KiB
Go
/*
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STACKIT VPN API
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The STACKIT VPN API provides endpoints to provision and manage VPN instances in your STACKIT project.
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API version: 1alpha1
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package vpnalpha
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import (
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"encoding/json"
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"fmt"
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)
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// checks if the TunnelStatus type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &TunnelStatus{}
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/*
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types and functions for established
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*/
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// isBoolean
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type TunnelStatusgetEstablishedAttributeType = *bool
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type TunnelStatusgetEstablishedArgType = bool
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type TunnelStatusgetEstablishedRetType = bool
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func getTunnelStatusgetEstablishedAttributeTypeOk(arg TunnelStatusgetEstablishedAttributeType) (ret TunnelStatusgetEstablishedRetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setTunnelStatusgetEstablishedAttributeType(arg *TunnelStatusgetEstablishedAttributeType, val TunnelStatusgetEstablishedRetType) {
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*arg = &val
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}
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/*
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types and functions for name
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*/
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// isEnum
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// TunnelStatusName the model 'TunnelStatus'
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// value type for enums
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type TunnelStatusName string
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// List of Name
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const (
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TUNNELSTATUSNAME_TUNNEL1 TunnelStatusName = "tunnel1"
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TUNNELSTATUSNAME_TUNNEL2 TunnelStatusName = "tunnel2"
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)
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// All allowed values of TunnelStatus enum
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var AllowedTunnelStatusNameEnumValues = []TunnelStatusName{
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"tunnel1",
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"tunnel2",
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}
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func (v *TunnelStatusName) UnmarshalJSON(src []byte) error {
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// use a type alias to prevent infinite recursion during unmarshal,
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// see https://biscuit.ninja/posts/go-avoid-an-infitine-loop-with-custom-json-unmarshallers
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type TmpJson TunnelStatusName
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var value TmpJson
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err := json.Unmarshal(src, &value)
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if err != nil {
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return err
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}
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// Allow unmarshalling zero value for testing purposes
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var zeroValue TmpJson
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if value == zeroValue {
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return nil
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}
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enumTypeValue := TunnelStatusName(value)
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for _, existing := range AllowedTunnelStatusNameEnumValues {
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if existing == enumTypeValue {
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*v = enumTypeValue
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return nil
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}
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}
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return fmt.Errorf("%+v is not a valid TunnelStatus", value)
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}
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// NewTunnelStatusNameFromValue returns a pointer to a valid TunnelStatusName
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// for the value passed as argument, or an error if the value passed is not allowed by the enum
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func NewTunnelStatusNameFromValue(v TunnelStatusName) (*TunnelStatusName, error) {
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ev := TunnelStatusName(v)
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if ev.IsValid() {
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return &ev, nil
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} else {
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return nil, fmt.Errorf("invalid value '%v' for TunnelStatusName: valid values are %v", v, AllowedTunnelStatusNameEnumValues)
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}
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}
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// IsValid return true if the value is valid for the enum, false otherwise
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func (v TunnelStatusName) IsValid() bool {
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for _, existing := range AllowedTunnelStatusNameEnumValues {
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if existing == v {
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return true
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}
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}
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return false
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}
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// Ptr returns reference to NameName value
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func (v TunnelStatusName) Ptr() *TunnelStatusName {
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return &v
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}
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type NullableTunnelStatusName struct {
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value *TunnelStatusName
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isSet bool
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}
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func (v NullableTunnelStatusName) Get() *TunnelStatusName {
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return v.value
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}
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func (v *NullableTunnelStatusName) Set(val *TunnelStatusName) {
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v.value = val
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v.isSet = true
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}
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func (v NullableTunnelStatusName) IsSet() bool {
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return v.isSet
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}
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func (v *NullableTunnelStatusName) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableTunnelStatusName(val *TunnelStatusName) *NullableTunnelStatusName {
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return &NullableTunnelStatusName{value: val, isSet: true}
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}
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func (v NullableTunnelStatusName) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableTunnelStatusName) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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type TunnelStatusGetNameAttributeType = *TunnelStatusName
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type TunnelStatusGetNameArgType = TunnelStatusName
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type TunnelStatusGetNameRetType = TunnelStatusName
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func getTunnelStatusGetNameAttributeTypeOk(arg TunnelStatusGetNameAttributeType) (ret TunnelStatusGetNameRetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setTunnelStatusGetNameAttributeType(arg *TunnelStatusGetNameAttributeType, val TunnelStatusGetNameRetType) {
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*arg = &val
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}
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/*
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types and functions for phase1
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*/
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// isModel
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type TunnelStatusGetPhase1AttributeType = *Phase1Status
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type TunnelStatusGetPhase1ArgType = Phase1Status
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type TunnelStatusGetPhase1RetType = Phase1Status
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func getTunnelStatusGetPhase1AttributeTypeOk(arg TunnelStatusGetPhase1AttributeType) (ret TunnelStatusGetPhase1RetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setTunnelStatusGetPhase1AttributeType(arg *TunnelStatusGetPhase1AttributeType, val TunnelStatusGetPhase1RetType) {
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*arg = &val
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}
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/*
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types and functions for phase2
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*/
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// isModel
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type TunnelStatusGetPhase2AttributeType = *Phase2Status
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type TunnelStatusGetPhase2ArgType = Phase2Status
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type TunnelStatusGetPhase2RetType = Phase2Status
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func getTunnelStatusGetPhase2AttributeTypeOk(arg TunnelStatusGetPhase2AttributeType) (ret TunnelStatusGetPhase2RetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setTunnelStatusGetPhase2AttributeType(arg *TunnelStatusGetPhase2AttributeType, val TunnelStatusGetPhase2RetType) {
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*arg = &val
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}
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// TunnelStatus Describes the status of the VPN itself.
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type TunnelStatus struct {
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Established TunnelStatusgetEstablishedAttributeType `json:"established,omitempty"`
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Name TunnelStatusGetNameAttributeType `json:"name,omitempty"`
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Phase1 TunnelStatusGetPhase1AttributeType `json:"phase1,omitempty"`
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Phase2 TunnelStatusGetPhase2AttributeType `json:"phase2,omitempty"`
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}
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// NewTunnelStatus instantiates a new TunnelStatus object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewTunnelStatus() *TunnelStatus {
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this := TunnelStatus{}
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return &this
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}
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// NewTunnelStatusWithDefaults instantiates a new TunnelStatus object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewTunnelStatusWithDefaults() *TunnelStatus {
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this := TunnelStatus{}
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return &this
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}
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// GetEstablished returns the Established field value if set, zero value otherwise.
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func (o *TunnelStatus) GetEstablished() (res TunnelStatusgetEstablishedRetType) {
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res, _ = o.GetEstablishedOk()
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return
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}
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// GetEstablishedOk returns a tuple with the Established field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *TunnelStatus) GetEstablishedOk() (ret TunnelStatusgetEstablishedRetType, ok bool) {
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return getTunnelStatusgetEstablishedAttributeTypeOk(o.Established)
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}
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// HasEstablished returns a boolean if a field has been set.
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func (o *TunnelStatus) HasEstablished() bool {
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_, ok := o.GetEstablishedOk()
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return ok
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}
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// SetEstablished gets a reference to the given bool and assigns it to the Established field.
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func (o *TunnelStatus) SetEstablished(v TunnelStatusgetEstablishedRetType) {
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setTunnelStatusgetEstablishedAttributeType(&o.Established, v)
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}
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// GetName returns the Name field value if set, zero value otherwise.
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func (o *TunnelStatus) GetName() (res TunnelStatusGetNameRetType) {
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res, _ = o.GetNameOk()
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return
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}
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// GetNameOk returns a tuple with the Name field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *TunnelStatus) GetNameOk() (ret TunnelStatusGetNameRetType, ok bool) {
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return getTunnelStatusGetNameAttributeTypeOk(o.Name)
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}
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// HasName returns a boolean if a field has been set.
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func (o *TunnelStatus) HasName() bool {
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_, ok := o.GetNameOk()
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return ok
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}
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// SetName gets a reference to the given string and assigns it to the Name field.
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func (o *TunnelStatus) SetName(v TunnelStatusGetNameRetType) {
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setTunnelStatusGetNameAttributeType(&o.Name, v)
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}
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// GetPhase1 returns the Phase1 field value if set, zero value otherwise.
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func (o *TunnelStatus) GetPhase1() (res TunnelStatusGetPhase1RetType) {
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res, _ = o.GetPhase1Ok()
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return
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}
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// GetPhase1Ok returns a tuple with the Phase1 field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *TunnelStatus) GetPhase1Ok() (ret TunnelStatusGetPhase1RetType, ok bool) {
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return getTunnelStatusGetPhase1AttributeTypeOk(o.Phase1)
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}
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// HasPhase1 returns a boolean if a field has been set.
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func (o *TunnelStatus) HasPhase1() bool {
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_, ok := o.GetPhase1Ok()
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return ok
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}
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// SetPhase1 gets a reference to the given Phase1Status and assigns it to the Phase1 field.
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func (o *TunnelStatus) SetPhase1(v TunnelStatusGetPhase1RetType) {
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setTunnelStatusGetPhase1AttributeType(&o.Phase1, v)
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}
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// GetPhase2 returns the Phase2 field value if set, zero value otherwise.
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func (o *TunnelStatus) GetPhase2() (res TunnelStatusGetPhase2RetType) {
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res, _ = o.GetPhase2Ok()
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return
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}
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// GetPhase2Ok returns a tuple with the Phase2 field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *TunnelStatus) GetPhase2Ok() (ret TunnelStatusGetPhase2RetType, ok bool) {
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return getTunnelStatusGetPhase2AttributeTypeOk(o.Phase2)
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}
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// HasPhase2 returns a boolean if a field has been set.
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func (o *TunnelStatus) HasPhase2() bool {
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_, ok := o.GetPhase2Ok()
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return ok
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}
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// SetPhase2 gets a reference to the given Phase2Status and assigns it to the Phase2 field.
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func (o *TunnelStatus) SetPhase2(v TunnelStatusGetPhase2RetType) {
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setTunnelStatusGetPhase2AttributeType(&o.Phase2, v)
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}
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func (o TunnelStatus) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if val, ok := getTunnelStatusgetEstablishedAttributeTypeOk(o.Established); ok {
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toSerialize["Established"] = val
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}
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if val, ok := getTunnelStatusGetNameAttributeTypeOk(o.Name); ok {
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toSerialize["Name"] = val
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}
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if val, ok := getTunnelStatusGetPhase1AttributeTypeOk(o.Phase1); ok {
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toSerialize["Phase1"] = val
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}
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if val, ok := getTunnelStatusGetPhase2AttributeTypeOk(o.Phase2); ok {
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toSerialize["Phase2"] = val
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}
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return toSerialize, nil
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}
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type NullableTunnelStatus struct {
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value *TunnelStatus
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isSet bool
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}
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func (v NullableTunnelStatus) Get() *TunnelStatus {
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return v.value
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}
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func (v *NullableTunnelStatus) Set(val *TunnelStatus) {
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v.value = val
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v.isSet = true
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}
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func (v NullableTunnelStatus) IsSet() bool {
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return v.isSet
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}
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func (v *NullableTunnelStatus) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableTunnelStatus(val *TunnelStatus) *NullableTunnelStatus {
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return &NullableTunnelStatus{value: val, isSet: true}
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}
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func (v NullableTunnelStatus) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableTunnelStatus) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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