terraform-provider-stackitp.../pkg/iaasalpha/model_update_network_ipv4_body.go
Marcel S. Henselin 9f41c4da7f
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feat: auto generated files and new structure (#4)
## Description

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At least please give us some description what you are trying to achieve and why your change is needed. -->

relates to #1234

## Checklist

- [ ] Issue was linked above
- [ ] Code format was applied: `make fmt`
- [ ] Examples were added / adjusted (see `examples/` directory)
- [x] Docs are up-to-date: `make generate-docs` (will be checked by CI)
- [ ] Unit tests got implemented or updated
- [ ] Acceptance tests got implemented or updated (see e.g. [here](f5f99d1709/stackit/internal/services/dns/dns_acc_test.go))
- [x] Unit tests are passing: `make test` (will be checked by CI)
- [x] No linter issues: `make lint` (will be checked by CI)

Reviewed-on: #4
Reviewed-by: Andre_Harms <andre.harms@stackit.cloud>
Co-authored-by: Marcel S. Henselin <marcel.henselin@stackit.cloud>
Co-committed-by: Marcel S. Henselin <marcel.henselin@stackit.cloud>
2026-01-29 14:10:25 +00:00

192 lines
6.4 KiB
Go

/*
STACKIT IaaS API
This API allows you to create and modify IaaS resources.
API version: 2alpha1
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package iaasalpha
import (
"encoding/json"
)
// checks if the UpdateNetworkIPv4Body type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &UpdateNetworkIPv4Body{}
/*
types and functions for gateway
*/
// isNullableString
type UpdateNetworkIPv4BodyGetGatewayAttributeType = *NullableString
func getUpdateNetworkIPv4BodyGetGatewayAttributeTypeOk(arg UpdateNetworkIPv4BodyGetGatewayAttributeType) (ret UpdateNetworkIPv4BodyGetGatewayRetType, ok bool) {
if arg == nil {
return nil, false
}
return arg.Get(), true
}
func setUpdateNetworkIPv4BodyGetGatewayAttributeType(arg *UpdateNetworkIPv4BodyGetGatewayAttributeType, val UpdateNetworkIPv4BodyGetGatewayRetType) {
if IsNil(*arg) {
*arg = NewNullableString(val)
} else {
(*arg).Set(val)
}
}
type UpdateNetworkIPv4BodyGetGatewayArgType = *string
type UpdateNetworkIPv4BodyGetGatewayRetType = *string
/*
types and functions for nameservers
*/
// isArray
type UpdateNetworkIPv4BodyGetNameserversAttributeType = *[]string
type UpdateNetworkIPv4BodyGetNameserversArgType = []string
type UpdateNetworkIPv4BodyGetNameserversRetType = []string
func getUpdateNetworkIPv4BodyGetNameserversAttributeTypeOk(arg UpdateNetworkIPv4BodyGetNameserversAttributeType) (ret UpdateNetworkIPv4BodyGetNameserversRetType, ok bool) {
if arg == nil {
return ret, false
}
return *arg, true
}
func setUpdateNetworkIPv4BodyGetNameserversAttributeType(arg *UpdateNetworkIPv4BodyGetNameserversAttributeType, val UpdateNetworkIPv4BodyGetNameserversRetType) {
*arg = &val
}
// UpdateNetworkIPv4Body The config object for a IPv4 network update.
type UpdateNetworkIPv4Body struct {
// The IPv4 gateway of a network. If not specified the first IP of the network will be assigned as the gateway. If 'null' is sent, then the network doesn't have a gateway.
Gateway UpdateNetworkIPv4BodyGetGatewayAttributeType `json:"gateway,omitempty"`
// A list containing DNS Servers/Nameservers for IPv4.
Nameservers UpdateNetworkIPv4BodyGetNameserversAttributeType `json:"nameservers,omitempty"`
}
// NewUpdateNetworkIPv4Body instantiates a new UpdateNetworkIPv4Body object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewUpdateNetworkIPv4Body() *UpdateNetworkIPv4Body {
this := UpdateNetworkIPv4Body{}
return &this
}
// NewUpdateNetworkIPv4BodyWithDefaults instantiates a new UpdateNetworkIPv4Body object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewUpdateNetworkIPv4BodyWithDefaults() *UpdateNetworkIPv4Body {
this := UpdateNetworkIPv4Body{}
return &this
}
// GetGateway returns the Gateway field value if set, zero value otherwise (both if not set or set to explicit null).
func (o *UpdateNetworkIPv4Body) GetGateway() (res UpdateNetworkIPv4BodyGetGatewayRetType) {
res, _ = o.GetGatewayOk()
return
}
// GetGatewayOk returns a tuple with the Gateway field value if set, nil otherwise
// and a boolean to check if the value has been set.
// NOTE: If the value is an explicit nil, `nil, true` will be returned
func (o *UpdateNetworkIPv4Body) GetGatewayOk() (ret UpdateNetworkIPv4BodyGetGatewayRetType, ok bool) {
return getUpdateNetworkIPv4BodyGetGatewayAttributeTypeOk(o.Gateway)
}
// HasGateway returns a boolean if a field has been set.
func (o *UpdateNetworkIPv4Body) HasGateway() bool {
_, ok := o.GetGatewayOk()
return ok
}
// SetGateway gets a reference to the given string and assigns it to the Gateway field.
func (o *UpdateNetworkIPv4Body) SetGateway(v UpdateNetworkIPv4BodyGetGatewayRetType) {
setUpdateNetworkIPv4BodyGetGatewayAttributeType(&o.Gateway, v)
}
// SetGatewayNil sets the value for Gateway to be an explicit nil
func (o *UpdateNetworkIPv4Body) SetGatewayNil() {
o.Gateway = nil
}
// UnsetGateway ensures that no value is present for Gateway, not even an explicit nil
func (o *UpdateNetworkIPv4Body) UnsetGateway() {
o.Gateway = nil
}
// GetNameservers returns the Nameservers field value if set, zero value otherwise.
func (o *UpdateNetworkIPv4Body) GetNameservers() (res UpdateNetworkIPv4BodyGetNameserversRetType) {
res, _ = o.GetNameserversOk()
return
}
// GetNameserversOk returns a tuple with the Nameservers field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *UpdateNetworkIPv4Body) GetNameserversOk() (ret UpdateNetworkIPv4BodyGetNameserversRetType, ok bool) {
return getUpdateNetworkIPv4BodyGetNameserversAttributeTypeOk(o.Nameservers)
}
// HasNameservers returns a boolean if a field has been set.
func (o *UpdateNetworkIPv4Body) HasNameservers() bool {
_, ok := o.GetNameserversOk()
return ok
}
// SetNameservers gets a reference to the given []string and assigns it to the Nameservers field.
func (o *UpdateNetworkIPv4Body) SetNameservers(v UpdateNetworkIPv4BodyGetNameserversRetType) {
setUpdateNetworkIPv4BodyGetNameserversAttributeType(&o.Nameservers, v)
}
func (o UpdateNetworkIPv4Body) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if val, ok := getUpdateNetworkIPv4BodyGetGatewayAttributeTypeOk(o.Gateway); ok {
toSerialize["Gateway"] = val
}
if val, ok := getUpdateNetworkIPv4BodyGetNameserversAttributeTypeOk(o.Nameservers); ok {
toSerialize["Nameservers"] = val
}
return toSerialize, nil
}
type NullableUpdateNetworkIPv4Body struct {
value *UpdateNetworkIPv4Body
isSet bool
}
func (v NullableUpdateNetworkIPv4Body) Get() *UpdateNetworkIPv4Body {
return v.value
}
func (v *NullableUpdateNetworkIPv4Body) Set(val *UpdateNetworkIPv4Body) {
v.value = val
v.isSet = true
}
func (v NullableUpdateNetworkIPv4Body) IsSet() bool {
return v.isSet
}
func (v *NullableUpdateNetworkIPv4Body) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableUpdateNetworkIPv4Body(val *UpdateNetworkIPv4Body) *NullableUpdateNetworkIPv4Body {
return &NullableUpdateNetworkIPv4Body{value: val, isSet: true}
}
func (v NullableUpdateNetworkIPv4Body) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableUpdateNetworkIPv4Body) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}