/* STACKIT File Storage (SFS) API used to create and manage NFS Shares. API version: 1beta.0.0 */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package sfsbeta import ( "encoding/json" ) // checks if the Status type satisfies the MappedNullable interface at compile time var _ MappedNullable = &Status{} /* types and functions for code */ // isInteger type StatusGetCodeAttributeType = *int64 type StatusGetCodeArgType = int64 type StatusGetCodeRetType = int64 func getStatusGetCodeAttributeTypeOk(arg StatusGetCodeAttributeType) (ret StatusGetCodeRetType, ok bool) { if arg == nil { return ret, false } return *arg, true } func setStatusGetCodeAttributeType(arg *StatusGetCodeAttributeType, val StatusGetCodeRetType) { *arg = &val } /* types and functions for details */ // isArray type StatusGetDetailsAttributeType = *[]GoogleProtobufAny type StatusGetDetailsArgType = []GoogleProtobufAny type StatusGetDetailsRetType = []GoogleProtobufAny func getStatusGetDetailsAttributeTypeOk(arg StatusGetDetailsAttributeType) (ret StatusGetDetailsRetType, ok bool) { if arg == nil { return ret, false } return *arg, true } func setStatusGetDetailsAttributeType(arg *StatusGetDetailsAttributeType, val StatusGetDetailsRetType) { *arg = &val } /* types and functions for message */ // isNotNullableString type StatusGetMessageAttributeType = *string func getStatusGetMessageAttributeTypeOk(arg StatusGetMessageAttributeType) (ret StatusGetMessageRetType, ok bool) { if arg == nil { return ret, false } return *arg, true } func setStatusGetMessageAttributeType(arg *StatusGetMessageAttributeType, val StatusGetMessageRetType) { *arg = &val } type StatusGetMessageArgType = string type StatusGetMessageRetType = string // Status The `Status` type defines a logical error model that is suitable for different programming environments, including REST APIs and RPC APIs. It is used by [gRPC](https://github.com/grpc). Each `Status` message contains three pieces of data: error code, error message, and error details. You can find out more about this error model and how to work with it in the [API Design Guide](https://cloud.google.com/apis/design/errors). type Status struct { // The status code, which should be an enum value of [google.rpc.Code][google.rpc.Code]. // Can be cast to int32 without loss of precision. Code StatusGetCodeAttributeType `json:"code,omitempty"` // A list of messages that carry the error details. There is a common set of message types for APIs to use. Details StatusGetDetailsAttributeType `json:"details,omitempty"` // A developer-facing error message, which should be in English. Any user-facing error message should be localized and sent in the [google.rpc.Status.details][google.rpc.Status.details] field, or localized by the client. Message StatusGetMessageAttributeType `json:"message,omitempty"` } // NewStatus instantiates a new Status object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewStatus() *Status { this := Status{} return &this } // NewStatusWithDefaults instantiates a new Status object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewStatusWithDefaults() *Status { this := Status{} return &this } // GetCode returns the Code field value if set, zero value otherwise. func (o *Status) GetCode() (res StatusGetCodeRetType) { res, _ = o.GetCodeOk() return } // GetCodeOk returns a tuple with the Code field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *Status) GetCodeOk() (ret StatusGetCodeRetType, ok bool) { return getStatusGetCodeAttributeTypeOk(o.Code) } // HasCode returns a boolean if a field has been set. func (o *Status) HasCode() bool { _, ok := o.GetCodeOk() return ok } // SetCode gets a reference to the given int64 and assigns it to the Code field. func (o *Status) SetCode(v StatusGetCodeRetType) { setStatusGetCodeAttributeType(&o.Code, v) } // GetDetails returns the Details field value if set, zero value otherwise. func (o *Status) GetDetails() (res StatusGetDetailsRetType) { res, _ = o.GetDetailsOk() return } // GetDetailsOk returns a tuple with the Details field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *Status) GetDetailsOk() (ret StatusGetDetailsRetType, ok bool) { return getStatusGetDetailsAttributeTypeOk(o.Details) } // HasDetails returns a boolean if a field has been set. func (o *Status) HasDetails() bool { _, ok := o.GetDetailsOk() return ok } // SetDetails gets a reference to the given []GoogleProtobufAny and assigns it to the Details field. func (o *Status) SetDetails(v StatusGetDetailsRetType) { setStatusGetDetailsAttributeType(&o.Details, v) } // GetMessage returns the Message field value if set, zero value otherwise. func (o *Status) GetMessage() (res StatusGetMessageRetType) { res, _ = o.GetMessageOk() return } // GetMessageOk returns a tuple with the Message field value if set, nil otherwise // and a boolean to check if the value has been set. func (o *Status) GetMessageOk() (ret StatusGetMessageRetType, ok bool) { return getStatusGetMessageAttributeTypeOk(o.Message) } // HasMessage returns a boolean if a field has been set. func (o *Status) HasMessage() bool { _, ok := o.GetMessageOk() return ok } // SetMessage gets a reference to the given string and assigns it to the Message field. func (o *Status) SetMessage(v StatusGetMessageRetType) { setStatusGetMessageAttributeType(&o.Message, v) } func (o Status) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} if val, ok := getStatusGetCodeAttributeTypeOk(o.Code); ok { toSerialize["Code"] = val } if val, ok := getStatusGetDetailsAttributeTypeOk(o.Details); ok { toSerialize["Details"] = val } if val, ok := getStatusGetMessageAttributeTypeOk(o.Message); ok { toSerialize["Message"] = val } return toSerialize, nil } type NullableStatus struct { value *Status isSet bool } func (v NullableStatus) Get() *Status { return v.value } func (v *NullableStatus) Set(val *Status) { v.value = val v.isSet = true } func (v NullableStatus) IsSet() bool { return v.isSet } func (v *NullableStatus) Unset() { v.value = nil v.isSet = false } func NewNullableStatus(val *Status) *NullableStatus { return &NullableStatus{value: val, isSet: true} } func (v NullableStatus) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableStatus) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }