Alpha (#4)
* chore: initial push to be able to work together * chore: add missing wait folder * chore: add missing folders * chore: cleanup alpha branch * feat: mssql alpha instance (#2) * fix: remove unused attribute types and functions from backup models * fix: update API client references to use sqlserverflexalpha package * fix: update package references to use sqlserverflexalpha and modify user data source model * fix: add sqlserverflexalpha user data source to provider * fix: add sqlserverflexalpha user resource and update related functionality * chore: add stackit_sqlserverflexalpha_user resource and instance_id variable * fix: refactor sqlserverflexalpha user resource and enhance schema with status and default_database --------- Co-authored-by: Andre Harms <andre.harms@stackit.cloud> Co-authored-by: Marcel S. Henselin <marcel.henselin@stackit.cloud> * feat: add sqlserver instance * chore: fixing tests * chore: update docs --------- Co-authored-by: Marcel S. Henselin <marcel.henselin@stackit.cloud> Co-authored-by: Andre Harms <andre.harms@stackit.cloud>
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351 changed files with 62744 additions and 3 deletions
262
pkg/postgresflexalpha/model_reset_user_response.go
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262
pkg/postgresflexalpha/model_reset_user_response.go
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/*
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PostgreSQL Flex API
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This is the documentation for the STACKIT Postgres Flex service
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API version: 3alpha1
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package postgresflexalpha
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import (
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"encoding/json"
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)
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// checks if the ResetUserResponse type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &ResetUserResponse{}
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/*
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types and functions for connectionString
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*/
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// isNotNullableString
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type ResetUserResponseGetConnectionStringAttributeType = *string
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func getResetUserResponseGetConnectionStringAttributeTypeOk(arg ResetUserResponseGetConnectionStringAttributeType) (ret ResetUserResponseGetConnectionStringRetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setResetUserResponseGetConnectionStringAttributeType(arg *ResetUserResponseGetConnectionStringAttributeType, val ResetUserResponseGetConnectionStringRetType) {
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*arg = &val
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}
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type ResetUserResponseGetConnectionStringArgType = string
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type ResetUserResponseGetConnectionStringRetType = string
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/*
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types and functions for name
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*/
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// isNotNullableString
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type ResetUserResponseGetNameAttributeType = *string
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func getResetUserResponseGetNameAttributeTypeOk(arg ResetUserResponseGetNameAttributeType) (ret ResetUserResponseGetNameRetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setResetUserResponseGetNameAttributeType(arg *ResetUserResponseGetNameAttributeType, val ResetUserResponseGetNameRetType) {
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*arg = &val
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}
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type ResetUserResponseGetNameArgType = string
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type ResetUserResponseGetNameRetType = string
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/*
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types and functions for password
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*/
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// isNotNullableString
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type ResetUserResponseGetPasswordAttributeType = *string
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func getResetUserResponseGetPasswordAttributeTypeOk(arg ResetUserResponseGetPasswordAttributeType) (ret ResetUserResponseGetPasswordRetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setResetUserResponseGetPasswordAttributeType(arg *ResetUserResponseGetPasswordAttributeType, val ResetUserResponseGetPasswordRetType) {
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*arg = &val
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}
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type ResetUserResponseGetPasswordArgType = string
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type ResetUserResponseGetPasswordRetType = string
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/*
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types and functions for status
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*/
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// isNotNullableString
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type ResetUserResponseGetStatusAttributeType = *string
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func getResetUserResponseGetStatusAttributeTypeOk(arg ResetUserResponseGetStatusAttributeType) (ret ResetUserResponseGetStatusRetType, ok bool) {
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if arg == nil {
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return ret, false
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}
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return *arg, true
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}
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func setResetUserResponseGetStatusAttributeType(arg *ResetUserResponseGetStatusAttributeType, val ResetUserResponseGetStatusRetType) {
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*arg = &val
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}
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type ResetUserResponseGetStatusArgType = string
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type ResetUserResponseGetStatusRetType = string
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// ResetUserResponse struct for ResetUserResponse
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type ResetUserResponse struct {
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// The connection string for the user to the instance.
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// REQUIRED
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ConnectionString ResetUserResponseGetConnectionStringAttributeType `json:"connectionString" required:"true"`
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// The name of the user.
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// REQUIRED
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Name ResetUserResponseGetNameAttributeType `json:"name" required:"true"`
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// The password for the user.
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// REQUIRED
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Password ResetUserResponseGetPasswordAttributeType `json:"password" required:"true"`
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// The current status of the user.
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// REQUIRED
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Status ResetUserResponseGetStatusAttributeType `json:"status" required:"true"`
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}
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type _ResetUserResponse ResetUserResponse
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// NewResetUserResponse instantiates a new ResetUserResponse object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewResetUserResponse(connectionString ResetUserResponseGetConnectionStringArgType, name ResetUserResponseGetNameArgType, password ResetUserResponseGetPasswordArgType, status ResetUserResponseGetStatusArgType) *ResetUserResponse {
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this := ResetUserResponse{}
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setResetUserResponseGetConnectionStringAttributeType(&this.ConnectionString, connectionString)
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setResetUserResponseGetNameAttributeType(&this.Name, name)
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setResetUserResponseGetPasswordAttributeType(&this.Password, password)
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setResetUserResponseGetStatusAttributeType(&this.Status, status)
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return &this
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}
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// NewResetUserResponseWithDefaults instantiates a new ResetUserResponse object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewResetUserResponseWithDefaults() *ResetUserResponse {
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this := ResetUserResponse{}
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return &this
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}
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// GetConnectionString returns the ConnectionString field value
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func (o *ResetUserResponse) GetConnectionString() (ret ResetUserResponseGetConnectionStringRetType) {
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ret, _ = o.GetConnectionStringOk()
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return ret
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}
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// GetConnectionStringOk returns a tuple with the ConnectionString field value
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// and a boolean to check if the value has been set.
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func (o *ResetUserResponse) GetConnectionStringOk() (ret ResetUserResponseGetConnectionStringRetType, ok bool) {
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return getResetUserResponseGetConnectionStringAttributeTypeOk(o.ConnectionString)
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}
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// SetConnectionString sets field value
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func (o *ResetUserResponse) SetConnectionString(v ResetUserResponseGetConnectionStringRetType) {
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setResetUserResponseGetConnectionStringAttributeType(&o.ConnectionString, v)
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}
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// GetName returns the Name field value
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func (o *ResetUserResponse) GetName() (ret ResetUserResponseGetNameRetType) {
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ret, _ = o.GetNameOk()
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return ret
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}
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// GetNameOk returns a tuple with the Name field value
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// and a boolean to check if the value has been set.
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func (o *ResetUserResponse) GetNameOk() (ret ResetUserResponseGetNameRetType, ok bool) {
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return getResetUserResponseGetNameAttributeTypeOk(o.Name)
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}
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// SetName sets field value
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func (o *ResetUserResponse) SetName(v ResetUserResponseGetNameRetType) {
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setResetUserResponseGetNameAttributeType(&o.Name, v)
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}
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// GetPassword returns the Password field value
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func (o *ResetUserResponse) GetPassword() (ret ResetUserResponseGetPasswordRetType) {
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ret, _ = o.GetPasswordOk()
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return ret
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}
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// GetPasswordOk returns a tuple with the Password field value
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// and a boolean to check if the value has been set.
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func (o *ResetUserResponse) GetPasswordOk() (ret ResetUserResponseGetPasswordRetType, ok bool) {
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return getResetUserResponseGetPasswordAttributeTypeOk(o.Password)
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}
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// SetPassword sets field value
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func (o *ResetUserResponse) SetPassword(v ResetUserResponseGetPasswordRetType) {
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setResetUserResponseGetPasswordAttributeType(&o.Password, v)
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}
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// GetStatus returns the Status field value
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func (o *ResetUserResponse) GetStatus() (ret ResetUserResponseGetStatusRetType) {
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ret, _ = o.GetStatusOk()
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return ret
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}
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// GetStatusOk returns a tuple with the Status field value
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// and a boolean to check if the value has been set.
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func (o *ResetUserResponse) GetStatusOk() (ret ResetUserResponseGetStatusRetType, ok bool) {
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return getResetUserResponseGetStatusAttributeTypeOk(o.Status)
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}
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// SetStatus sets field value
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func (o *ResetUserResponse) SetStatus(v ResetUserResponseGetStatusRetType) {
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setResetUserResponseGetStatusAttributeType(&o.Status, v)
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}
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func (o ResetUserResponse) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if val, ok := getResetUserResponseGetConnectionStringAttributeTypeOk(o.ConnectionString); ok {
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toSerialize["ConnectionString"] = val
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}
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if val, ok := getResetUserResponseGetNameAttributeTypeOk(o.Name); ok {
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toSerialize["Name"] = val
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}
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if val, ok := getResetUserResponseGetPasswordAttributeTypeOk(o.Password); ok {
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toSerialize["Password"] = val
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}
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if val, ok := getResetUserResponseGetStatusAttributeTypeOk(o.Status); ok {
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toSerialize["Status"] = val
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}
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return toSerialize, nil
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}
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type NullableResetUserResponse struct {
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value *ResetUserResponse
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isSet bool
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}
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func (v NullableResetUserResponse) Get() *ResetUserResponse {
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return v.value
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}
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func (v *NullableResetUserResponse) Set(val *ResetUserResponse) {
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v.value = val
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v.isSet = true
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}
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func (v NullableResetUserResponse) IsSet() bool {
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return v.isSet
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}
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func (v *NullableResetUserResponse) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableResetUserResponse(val *ResetUserResponse) *NullableResetUserResponse {
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return &NullableResetUserResponse{value: val, isSet: true}
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}
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func (v NullableResetUserResponse) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableResetUserResponse) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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